Ghost Recon Wildlands Review – A Wide Open Bullet Ballet

Tom Clancy’s Ghost Recon Wildlands Ubisoft I can only imagine what perhaps went down during a Ubisoft development meeting. Developer A: “Well, we’ve been trying to make the perfect open-world shooter for a while now.” Developer B: “Yeah, we have.” Developer A: “But then Metal Gear Solid: The Phantom Pain happened.” Developer B: “Yup” [sigh].…

Rainbow Six Siege – Velvet Shell Update Review – A Unique Spin on the Established Tactical Formula

Rainbow Six Siege – Velvet Shell Update Ubisoft Our five on five battle had been whittled down to one vs. one. Blood splatters were displayed across many of the palatial party estate’s walls, accompanied by bullet holes both large and small. Playing as Jackal, one of Rainbow Six Siege’s new Spanish operators, I knew I…

Rainbow Six: Siege Dust Line DLC Review – Does it Add Enough?

Rainbow Six: Siege Dust Line Ubisoft When Rainbow Six: Siege was released last year it really changed the way the gaming PC world looked at modern first-person shooters. It brought us more compact arenas with plenty of crevices and cubbyholes to hide in and peep out from. It also introduced a whole level of environmental…

Tom Clancy’s Rainbow Six Siege —Teamwork Required

Tom Clancy’s Rainbow Six Siege Ubisoft “Okay, drones out, let’s…[indecipherable] and then [indecipherable], okay guys?” our team leader ordered, during the preparation phase of the round. My five man crew of elite counter-terrorist operators were about to attempt to rescue a hostage held by a small gang of bad guys. They were holed up in…