Skydrift InfinityDigital Reality Racing games are pretty much built to get people’s adrenaline pumping as much as possible. I’ve played a tone of them—everything from the Need For Speed games, to your Burnouts, and of course, the hallowed Forza titles,… Read More »Skydrift Infinity Review
Forza Horizon 4Playground Games / Microsoft Games Racing games, like fighting games, have sort of lost my interest—mainly because they’ve largely been super-formulaic in their implementation with little in the way of innovation over the last couple of decades. Therefore,… Read More »Forza Horizon 4 (Steam version) Review
Wreckfest Bugbear/THQ Nordic In all honesty, Bugbear’s new smash-em-up, Wreckfest, hit me (no pun intended) out of nowhere. Which is ironic because since playing and subsequently shelving modern racers such as Forza 7 (blah) and Project Cars 2 (blah X… Read More »Wreckfest Review – Totally Wreck-tastic Fun
Antigraviator Cybernetic Walrus/Iceberg Interactive Zero G racers weren’t ever really a huge thing, but they certainly had their very own subgenre (of the racing genre) firmly in place back in the 90s. Chief among those were F-Zero and the WipeOut… Read More »Antigraviator Review – A Decent Zero G Tribute
Redout 34BigThings A little while back I was waxing melancholic about the old school, now classic racing games of the 90s. Sure, you had your more contemporary racers such as Ridge Racer (loved that game!), the Need for Speed series,… Read More »Redout Review – The New King of Zero G Racers
Carmageddon: Max Damage Stainless Games The year: 1997. What can I say? It was a golden year forever etched in my younger gamer’s data banks. Any of you fellow gamers who were playing video games back then may have remembered… Read More »Carmageddon: Max Damage Review – An Attempted Love Letter from 1997 Lost in the Mail
Need for Speed Ghost Games I remember playing the original game in the Need for Speed series, which featured a title lifted from the film, Top Gun. The Need for Speed was a big mess of pixelated graphics, but was… Read More »Need for Speed Review – Speeding the First Place?
Split/Second Black Rock Studio/Disney Interactive I was facing an upper tier “episode” called Splashdown, which featured mainly waterfront-based maps. This track in particular, Ferry Wharf, consisted of a sprawling course laid out amongst cargo ships, old dusty docks, and—you guessed… Read More »Split/Second—Hold On to Your Adrenal Glands