RiMS Racing Review

RiMS RacingRaceward Studio Frankly, while motorcycle-based racing games sound sexy as hell to me and seem like they’d be super fun to play, the reality is that I haven’t played one yet that has moved my needle. Not even a tinch. Although in real life, motorcycles—especially racing ones—accelerate like bullets fired from a gun, and…

Forza Horizon 4 (Steam version) Review

Forza Horizon 4Playground Games / Microsoft Games Racing games, like fighting games, have sort of lost my interest—mainly because they’ve largely been super-formulaic in their implementation with little in the way of innovation over the last couple of decades. Therefore, I hadn’t even been curious about trying out any of the Forza Horizon titles. Plus,…

Antigraviator Review – A Decent Zero G Tribute

Antigraviator Cybernetic Walrus/Iceberg Interactive Zero G racers weren’t ever really a huge thing, but they certainly had their very own subgenre (of the racing genre) firmly in place back in the 90s. Chief among those were F-Zero and the WipeOut series. Personally, I preferred WipeOut as I thought it was more immersive, had better visuals,…

Carmageddon: Max Damage Review – An Attempted Love Letter from 1997 Lost in the Mail

Carmageddon: Max Damage Stainless Games The year: 1997. What can I say? It was a golden year forever etched in my younger gamer’s data banks. Any of you fellow gamers who were playing video games back then may have remembered it as well, most likely as fondly as I. The console wars were in full…

Split/Second—Hold On to Your Adrenal Glands

Split/Second Black Rock Studio/Disney Interactive I was facing an upper tier “episode” called Splashdown, which featured mainly waterfront-based maps. This track in particular, Ferry Wharf, consisted of a sprawling course laid out amongst cargo ships, old dusty docks, and—you guessed it—ferries. I gunned the powerful engine of my Hanzo Indus V8R, which was fast, had…