SpellForce 3: Soul Harvest Review – Does This Experimental Hybrid Have What it Takes to Shine?

SpellForce 3: Soul Harvest Grimlore Games/THQ Nordic                      2017’s hybrid role-playing/real-time strategy experiment titled SpellForce 3 was met with pretty favorable reviews. People cited the game’s deep character customization system, outstanding art, and compelling storyline as major factors in its success. They also praised the fact that developers Grimlore Games didn’t infuse their little gem with…

Conan Unconquered Review – A New Addition to the Survival RTS Mix

Conan Unconquered Petroglyph/Funcom                       Back in December of 2017, a little game by the name of They Are Billions debuted. Created by indie game developer, Numantian Games, They Are Billions singlehandedly created a new strategy subgenre dubbed “survival RTS,” or survival real-time strategy. By most accounts, this new experiment in genre-mixing has been a rip-roaring success;…

Total War: Three Kingdoms Review – A Fine Addition to the Total War Franchise

Total War: Three Kingdoms Creative Assembly/Sega                              Total War has always been one of the most celebrated grand strategy franchises in existence. For the most part, the long-running series has stuck to historical titles—such as the epic Total War: Shogun 2 and Total War: Medieval 2, which covered feudal Japan and Europe respectively. More recently, in…

Mordhau Review – The New Medieval Combat Simulator on the Block

Mordhau Tritemion                            Before my first Mordhau match, I read several Steam reviews that gave me some details about the game. In this hack n’s slash medieval combat simulator, not dissimilar to Chivalry: Medieval Warfare, lute-playing minstrels—more formerly known as Engineers in Mordhau—are apparently a protected class. I decided to put this theory to the test,…