SOMA – No One Can Tell When You Wet Yourself in the Deep Blue Sea

SOMA Frictional Games I was guiding SOMA’s main protagonist, Simon, down an underwater corridor which reminded me of a decrepit, submerged version of one of the gloomy hallways on board the dilapidated space station Sevastopol, in Alien: Isolation. Just as being stranded out in the middle of space can make you feel horribly cut off…

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