For the past couple of years, the video game genre MOBA has dominated the world of mobile gaming. And Riot has finally decided to take a step in as they announced League of Legends: Wild Rift.
Wild Rift is the mobile version of League of Legends, and as Riot confirmed, it will not be a port of the PC version. Similar to its gaming PC version, it features a 5v5 MOBA gameplay and has its features adapted for mobile and console play. Wild Rift is also said to feature a new twin-stick mechanic and has a game span explicitly designed to last for 15 to 18 minutes per battle.
Another thing that Riot confirmed is that not all League of Legends champions and skins will be available in Wild Rift when it launches. Some of the champions that are possibly not included in Wild Rift’s release are Zed, Veigar, and Teemo.
Other than those things, Riot didn’t reveal the full extent of the game’s mobile version and its overhauls yet. But it seems that there will be significant changes and a lot of differences between the mobile and PC versions of LoL. This may also be the reason why Riot has to warrant a new subhead for Wild Rift.
LoL: Wild Rift is set to roll out in various regions during an alpha and beta phase. However, Riot hasn’t confirmed any release date as of the moment.
Aside from LoL: Wild Rift, Riot also announced the development of a card game and a new shooter game that both exist in the League of Legends universe.