Antigraviator Review – A Decent Zero G Tribute

Antigraviator Cybernetic Walrus/Iceberg Interactive Zero G racers weren’t ever really a huge thing, but they certainly had their very own subgenre (of the racing genre) firmly in place back in the 90s. Chief among those were F-Zero and the WipeOut series. Personally, I preferred WipeOut as I thought it was more immersive, had better visuals,…

Redout Review – The New King of Zero G Racers

Redout 34BigThings A little while back I was waxing melancholic about the old school, now classic racing games of the 90s. Sure, you had your more contemporary racers such as Ridge Racer (loved that game!), the Need for Speed series, to some of the more sim-like ones such as Gran Turismo. Those were all fine…

Need for Speed Review – Speeding the First Place?

Need for Speed Ghost Games I remember playing the original game in the Need for Speed series, which featured a title lifted from the film, Top Gun. The Need for Speed was a big mess of pixelated graphics, but was somehow captivating with its fluid gameplay and nice array of car and gameplay options. I…

Split/Second—Hold On to Your Adrenal Glands

  Split/Second Black Rock Studio/Disney Interactive I was facing an upper tier “episode” called Splashdown, which featured mainly waterfront-based maps. This track in particular, Ferry Wharf, consisted of a sprawling course laid out amongst cargo ships, old dusty docks, and—you guessed it—ferries. I gunned the powerful engine of my Hanzo Indus V8R, which was fast,…